A Few Fixes


I've kept this project alive because there is a lot to learn from it.  These are the things I've done so far:

I have added jumping , shooting , and idle animations.  

The movement of the character has been completely revamped

There is a health UI.

The enemies knock the player back and the player is invulnerable for a short time.

Still a lot of stuff to work on.

One of which is a story line!   I plan on it being about humans experimenting with time travel and the agent sent into time  gets stuck in  a strange corridor created by other beings.   She has to jump through time to find her way back to Time HQ, and she also discovers a plot  by the other beings to destroy humanity by wiping out their timeline.  Yeah, something like that.  

Files

FractureTime Play in browser
Jul 09, 2019

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